Burnt Freddy

Burnt Freddy, is an antagonist in Final Nights 2: Sins of the Father and Final Nights 4: Fates Entwined. He is the burnt version of Withered Freddy after Fredbear and Friends burnt down in 1992.

Contents



 * Appearance
 * FN 2
 * FN 4
 * Behavior
 * FN2
 * FN 4
 * Museum Description
 * FN 2
 * FN 4
 * Errors
 * Trivia
 * Gallery
 * Final Nights 4

FN 2edit | edit source
Burnt Freddy is a carbonized edition of Withered Freddy. He is a rusty and badly burned bear with a top hat and a bow tie, with 2 buttons on his chest. He has a large hole in the left side of his head, revealing part of his endoskeleton head. He also lacks eyes, left arm, right hand, and both feet. He lacks his right shin, hence he resorts to crawling.

FN 4edit | edit source
In the Final Nights 4 version, burnt Freddy's texture looks more plastic, His shin is fixed and is able to walk and he can sort of limp in the Afton house.

FN2edit | edit source
Burnt Freddy is a very simple enemy. He goes through the left vent, signified by banging sounds, and the player must seal off the vent to make him back off.

Failing to do so results in him killing you. He also kills the Fireman in the cutscene.

FN 4edit | edit source
Rebuilt Burnt Freddy is active on investigation 2 and is the least active animatronic, only appearing in a cutscene and a minigame.

He appears in the house cutscene, in which Max has gone up to the door. He stares down Max, walking back and then kicking the door open, and then dragging Max into the house. Then, when Max is upstairs in the office, the Freddy minigame begins. Freddy will be slumped over at the window. After a while, he will stand. After another while, he will then walk up to you and lean forward with his jaw open. You have to jar the hand crank into his jaw to reset him whilst keeping Chica out of the room. If you do this enough times, you free the soul inside Freddy. Failure to free him will have him jumpscare you when you hide from Chica. He will also kill you if you don't reset him in time.

After freeing both him and Chica, Max takes Burnt Freddy outside along with the rest of the burnt animatronics and burns them in front of the Puppet Master.

FN 2edit | edit source
"Withered Freddy, after being used for parts, Being stored away for years, then being burnt and misformed."

FN 4edit | edit source
"Surviving the fire from Fredbear and Friends in the early '90s, the burnt's were found to be the property of William Afton, who happily accepted them.

''The week following, however, was less positive for Afton. Days of madness lead to his death, his house has been abandoned since."''

Errorsedit | edit source
In Final Nights 2, he has no left arm, But in Final Nights 4, he has his upper left arm attached. It is Unknown if this is just a error from the developer making the characters in game.

Triviaedit | edit source

 * Burnt Freddy's head is so badly burnt that there are holes where his eyes should be. He also has no feet and he only crawls, until FN4 where he fixes himself enough to stand.
 * He has been based off Withered Freddy from FNaF 2.
 * While the trailer shows Freddy running to the door, he actually just walks to it.
 * He can be seen in a window, just staring at Max.
 * Sirens can be heard before Freddy kicks the door. While it is unknown why it could possibly be an alarm set inside the house when William Afton lived there so he knew when they activated.
 * Despite the lack of eyes, Freddy is still surprisingly able to see Max through the door's mail slot in the Investigation 2 Cut-scene in FN4.
 * He is also able to drag Max into the house despite not having hands, although it is possible he is using his own mouth for this.
 * He is the only burnt animatronic to share the footstep sound effects with the springlock animatronics.
 * He is the only burnt animatronic (excluding Shadow Fredbear and Shadow Spring-Bonnie) who still has ears.
 * Burnt Freddy has 3 variantal jumpscares depending which way the player is facing.
 * If the players is facing the vents, Freddy will grab the player's body parts and throws the player to the ground.
 * If the player is facing the cameras, he will do the same thing except he will throw the player violently.
 * If the player is facing the door, he will just throw the player violently.